I like the idea of the documentary as a portrait. There's not a chronological beginning, middle, and end structure. You build something in the editing room that's shaped by getting to know the person and digging deeper, unpeeling the layers of them as you get to know them.
Our strategy in dealing with patents in Mono is the same strategy that any other software developer would take. In the event of a patent claim, we will try to find prior art to the claim of the patent.
Having hit a wall, the next logical step is not to bang our heads against it.