Especially when you play a character for so many years, the character ends up reflecting a lot of who you are and I think I've changed a lot since then, but that represented a lot of who I was as a teenager.
The creative act lasts but a brief moment, a lightning instant of give-and-take, just long enough for you to level the camera and to trap the fleeting prey in your little box.
In Yugoslavia, I'd asked for additional forces too. I even went to meet the French prime minister, and I proposed additional forces... Nobody wanted to send troops.

