For me now, it's about what you would write and what you wouldn't write, and that's how I select what I am going to do. It can be quite nice being brought a concept by a studio for me to work on.
Approach the game with no preset agendas and you'll probably come away surprised at your overall efforts.
A slight daily unconscious luxury is hardly ever wanting to the dwellers in civilization; like the gentle air of a genial climate, it is a perpetual minute enjoyment.

