Our strategy in dealing with patents in Mono is the same strategy that any other software developer would take. In the event of a patent claim, we will try to find prior art to the claim of the patent.
There is something I feel when I animate something; you can never really understand the character you're animating unless you've had the opportunity to turn it around. Once you've done that, you know it is a three-dimensional object.
The growth and development of people is the highest calling of leadership.

