There is something I feel when I animate something; you can never really understand the character you're animating unless you've had the opportunity to turn it around. Once you've done that, you know it is a three-dimensional object.
One moment you appear to be riding the crest of a wave, only to have the rug pulled away from you, bringing you back down to earth with a sickening thud.
You take jobs so much of the time when you don't need to necessarily work for a living, but it becomes important who you are going to work with.

