I think it's necessary to identify with anything - with any character you play, there's got to be something in common, so you can link up to that person, even if it's like one tiny thing. But it's equally fun to play somebody completely different, and trying to find what that thing is to make it.
There's a practical problem about time and energy, and a more subtle problem of what it does to a writer's head, to continually analyze why they write, where it all comes from, where it's going to.
When we meet, I'm interested and I'm curious about what he's doing because he's burning a number from a client. And I'm like, 'Who is this?' and my girlfriend's like, 'That's a drug dealer. Stay away from him.'

