Whenever I design any variant, or when anybody sends me one, I always say if at all possible within the context of the game don't have two home supply centers touching each other.
The reason can only be this: heroic poetry depends on an heroic age, and an age is heroic because of what it is, not because of what it does.
The more generous the benefit, the easier you make it to stay on unemployment insurance, and the less incentive there is for people to actually go out and do what it takes to get a job.

