I think my biggest break though came probably on Patriot Games because it was the biggest, longest second unit up to that point. It was like five months of shooting and a huge crew.
A lot of the reasons why something is a favorite thing are all things you don't necessarily see, the place, the people, the time, where you are, what it meant to you at the time.
The system is the work of art; the visual work of art is the proof of the System. The visual aspect can't be understood without understanding the system. It isn't what it looks like but what it is that is of basic importance.